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| $29.99 | |
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| $22.95 | |
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| | Features | For the first time ever, create and customize your very own Incorruptus that you can use in both single and multiplayer modesCharacter can now select new skills and spells such as dual wielding weapons to make characters more customizable2 games in 1 - this game includes all the content from the first game with improved and enhanced features of the sequel adding up to over 100 hours of combined gameplaySignature combination of singe player and multiplayer returns allowing players to share characters from your single player game in multiplayerImproved gameplay mechanics that fans demanded makes battles more fast paced and dynamic
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| | Description | From Japan's top developer Level 5 come an epic high production RPG with stunning visuals and over 30 hours of original gameplay. This follow up to the original White Knight Chronicles includes new features fans demanded and the return of its signature combination of single and multiplayer role playing. Experience the thrilling finale to the epic battle between light and darkness and awaken to your true calling as you unlock the true powers of the Incorruptus, a giant powerful knight from the ancient Dogma wars. |  |
| | Product Details | | Product Length: | 6.7 inches | | Product Width: | 5.3 inches | | Product Height: | 0.6 inches | | Product Weight: | 0.15 pounds | | Package Length: | 6.7 inches | | Package Width: | 5.3 inches | | Package Height: | 0.6 inches | | Package Weight: | 0.15 pounds | | Release Date: | September 13, 2011 | | Average Customer Rating: | based on 21 reviews |
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| | Game Information | | Platform: | PlayStation 3 | | Media: | Video Game | | Item Quantity: | 1 |
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| | Customer Reviews | Average Customer Review: ( 21 customer reviews )
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Most Helpful Customer Reviews
26 of 29 found the following review helpful:
WKC is back with good improvements and some negatives Sep 20, 2011
By J. C. Yoon
"puffereze"
Positives -Story continues exactly where WKC left off and it's a trilogy, 3rd one is on the way. -Improvements on Graphic and voice acting -More skills for all weapons -A LOT more weapons and armors since max level is now 80. -No more X button harass when searching for Ores/bugs/flowers etc. It gives you all the materials at once -More GR quests and new Monster Bounty quests(these can be harder than final boss) -Customize Knight for your avatar -Data import from the 1st one is impressive. Includes all the mats,weapons, armors and georama layout -Online mode! now up to 6 people in a party with Knight transformation -Better AI for your companions -Better AC,MP balance for your skills and combos -Plenty of challenges towards the end of the game and after you've beaten the story mode. New game+ and you unlock a castle to test your strategy/skills.
Negatives -Story mode environment. You get 1 more new town and 2 new initial & final dungeon but everything else is the same. You basically play through the towns & dungeons that you've already beaten on 1st one all over again. This was a huge let down. -Errands(resident quests These suck, the reward is very good. Mostly, you just go around the world map and talk to different NPCs over and over again, nothing else. Just spend time running for 1hour to complete a few of them. Boring and annoying. -No online mode for Bounty hunt and Otherworld(to get your avatar knight's equipment) I got excited to pull off something like capcom's Monster hunter online, but found out that it's offline only. -Same towns and dungeons mean same monsters and same soundtrack...seriously.
I managed to beat the story mode without getting too boring because of new weapons, skills with more level ups and some cool cut scenes. But overall, it felt more like online grinding than an epic story mode.
I clocked in 270hours for the 1st one. Currently grinding and playing I'm at about 60+ hours on this one. There are plenty to do and plenty challenges. Nevertheless WKC saga is still among my favorite PS3 RPG with Demon souls. I give this one 4/5 for more improvements than negatives. Could have been 5/5 if they weren't so lazy to create more maps and dungeons and new monsters. Because it lacks those, Story mode feels like WKC1 with a good patch to fix bugs and better interface. But I know that online is a kick ass time with a friend or two... especially for being free.(no monthly fee)
11 of 14 found the following review helpful:
Amazing - simply amazing Sep 24, 2011
By Cai I was a big fan of the original game when it came to the US last year and had been looking forwards to White Knight Chronicles II for a long time now.
Then, about two weeks before it came out, my PS3 died and I lost ALL of my game save files.
So, I was disheartened, and went to purchase a copy of the original again. Until the fellow selling it to me told me that White Knight Chronicles II actually came with a complete copy of the first game, remastered to the new graphics levels.
I was astounded to say the least.
So I brought it home and tore it open and started a new game of White Knight Chronicles I - and let me tell you, the graphical difference is amazing. The texturing and shadows are far deeper and more detailed. The characters are more detailed and animated.
I have yet to get through even the first few missions of the first game, but had to post a review so that people know just how much effort the publishers put into this.
The game is amazing, pure and simple. I love the combat system, the graphics - it is one of the VERY few old school RPG games to have come to the high definition systems. If you're a RPG fan who is on the fence on this one - trust me, get it. It is well worth it and you can invest hundreds of hours, or just enough time to get through the plot.
It has something for everyone.
22 of 30 found the following review helpful:
Rent for the story, buy for the online play. Sep 14, 2011
By Brandon Shea
"\m/ Brandon \m/"
The story reminds me of Final Fantasy XII with a little The Legend of Dragoon thrown in. Very nice of the company to put the remastered version of the first game with this one because the voice syncing in the international version was horrible. They synced up the mouths of the characters during the cut scenes to match the voice acting and added the remastered battle system they created for the second game. Worth playing through the story mode alone and the on line play has a great replay value.
3 of 3 found the following review helpful:
Good, but still doesn't do it for me Feb 07, 2012
By Flit Asuno I really love RPGs, and there aren't enough of them on the PS3. WKC I/II both attempt to address that shortfall, but still leave me feeling unfulfilled. Don't misunderstand; I want to like the WKC titles. I really do. And I would, if it wasn't for the battle system. What's wrong with it? It is built in such a way that discourages the player from using all his available power during a battle. Think about it: If you are battling a group of monsters or even just one monster, you don't want to have to wait for another "Action Chip" to become available to you before you can unleash a powerful hit. Or, having finished a gnarly battle, you press onward to find yourself suddenly attacked by the level boss, requiring Leonard to fight. Leonard, having only 2 Action Chips, cannot transform into the White Knight. Yet, without the White Knight, there is no way to beat the boss and the party is defeated one member after another. Should Leonard actually survive long enough to earn the AC's needed to transform, by that point, his mana is certain to be running low, so the White Knight likely will vanish after a single attack, leaving Leonard and his party high and dry.
If the game didn't have the Action Chip mechanism, which doesn't do anything but slow down and hinder the party, it would be a great game worthy of more stars. I wish I could give it more.
2 of 2 found the following review helpful:
What the first one should have been Jan 16, 2012
By Scoobysnax Lets be clear, the story of white knight is interesting to say the least. it reminded me of the legend of dragoon which was a ps1 love of mine so that was cool. Graphically, its not a super flashy gorgeous ps3 game you're gonna tell your buddies about, but does have a wonderful color palette. Voice acting, well lets just say its not final fantasy 13 worthy but hey i can look past it seeing as how its not perfect yet. If you like the story of the first, then maybe give this a try, its enjoyable. if you don't, then don't get this game, period. i dont want to read comments about people who didn't like the first, stop it. buy a different game, don't waste my reading time.
Combat- Little changes that should have been present in the first. you now don't need to scroll all the way down to transform into a knight, you hit triangle! by god give the person who voted for that a gold star. Combat feels a little faster but overall....the same. you will miss attacks an incredible number of times. enough where its like, is he even trying? my guy missed a tent!!! stationary tent. god that pushed me over the edge and made me want to break the disc. Now lets talk paralysis. Nearly every one of the enemies attacks will paralyze, you and yes you will swear at the tv, be ready for this. Paralyze arrow, ok sure i get it. but every other attack? its nonsense. Not since pokemon have i worried about status so much, poison out the rear and by god its annoying. Its the same tech tree for combat at the main subscreen, and they spoiled us with a few new attacks. no new weapon classes no sir. still gotta learn crap spells to get the higher ones, but hey i get that. With the same enemies it seems, it even makes this feel so redundant.
map design- Did you like the maps of the first? If so, good cuz you're going back. Out of order (I think their trying to spoil us) but same deal. Except the last level and one other which was designed well so that's a plus, so after 20 hours you're gonna see a new place, be strong! So all in all, this repetition of level use was lazy, but for the story it made sense. I just wanted to see new trails and such I guess.
Sound- It's just not enticing, its not memorable music for the rpg world. It fits the job just doesn't suck you in, I wish more games would take pride in it. Especially in a japanese style rpg, pity but its not hurtful to ears so moving on.
Characters- Yes everyones back and I like how they grew, I guess thats part story but I think in an rpg the characters are important so this is where the game shines bright. Basically, leonards a stud who has a princess dig him and a chick with pink hair, score. Caesar still rocks his dreds and slays enemies and I'm a fan of them all.
Online-I've played the online and it's fun with friends, and the sidequests are tedious but high reward. It's one of those things you crank some tunes and just plow through it if you feel like it.
Overall-I like white knight, I'll buy the third. But this just feels lazy, same music, same enemies, same environment pretty much. Some nice combat improvements, but realistically they should have been in the first. But....including the first white knight is a really great addition to the set. I really thought that was cool but i feel maybe they knew this game was lazy so they threw it in so it would get a higher review. But i could be wrong. Overall, wait till it gets cheap if you liked the first and you won't feel cheated. It's not worth 60
See all 21 customer reviews on Amazon.com
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